Extinction Event: Alice Vs Ellen Blog

 


First Thumbnail was made by me, second is by ishi_yuki, third is by Dazz!


“A witch ought never be frightened in the darkest forest because she should be sure in her soul that the most terrifying thing in the forest was her.”

- Terry Pratchett



Alice, the woman that was sealed inside of (Mario) The Music Box.


Ellen, the girl that was trapped inside of The Witch’s House.

Deep in the woods, you might expect to find something magical and mysterious—and you will… just not in the way you’d hope. When life gives you nothing, you cling to the chance that someone—anyone—will reach out to you… even if that hand belongs to the devil himself. And for our two combatants, that truth is no different. Both are trapped within spirit-filled houses, luring in victims in a desperate bid to finally escape. But which one will claim their ‘happy ending’? Will Alice burn the world that scorned her, or will Ellen finally find the family and love she’s always longed for? It’s time to find out—in a DEATH BATTLE!

Connections

  • Both are witches from 2010’s RPG Maker Horror Games.

  • Both were born into poor families that saw them as burdens; both Ellen & Alice had one parent abandon them completely, while the other refused to even acknowledge them… despite this both loved atleast one of their parents even up to the point where they both killed their parents. Even when they finally left this situation with their family, it started to shape their personality and cause them to become distant from their emotions, eventually turning both into what is effectively mass murderers.

  • Both befriended a Demon who promised to fix their lives, including the terminal illnesses that they were plagued with; which ended up with the two of them becoming witches, turning immortal, and being confined to a immensely large & ever-shifting House full of traps that was given to them by the same Demon- full of all the souls of the victims it slaughtered.

  • Both are known for possessing and taking over the body of the ‘protagonist’ in order to escape their confinement.

  • Inevitably- they got what they wanted, their new body, the freedom they always wanted, and the ability to finally leave their pasts behind and continue forward with love marked in their heart (which is honestly a really roundabout way to say these two dickheads got away with their plans) 😭.


I mean honestly there’s no better you could do than a MU like this, not only does it really play into the whole puzzle horror aesthetic ontop of the fact that you can utilize both houses conjoined for maximum fun… but it’s also just a EXTREMELY neat contrast in character. Ellen was born into a poor family as a sweet girl who could barely do anything, was given an offer by a demon that solely belonged to her, started to embrace her darker urges albeit denying them, and used her magic to pursue the life that she always wanted; while Alice was born into a poor family she herself full of hatred & very capable doing most things herself, was given an offer by a demon who in all of his charm managed to bewitch her, unlike Ellen she got what she wanted immediately… but it wasn’t enough for her, she wanted more… she wanted her SAVIOR to acknowledge her, to love her… because unlike the Black Cat… Riba didn’t belong to JUST her…and she did brutal ruthless things to justify that she mattered to anyone… when in the end she had no one left. It’s weird- Ellen for the most part feels like an inverse of Alice; Ellen starts out super sweet until she eventually turns into a monster by the end of the story, Alice starts off as a monster and ends the story in an act of redemption… which honestly gives a LOT to talk about when it comes to banter- because OH BOY would they both have some ‘choice words’ to say to eachother- but yeah… it’s fun, it’s based, it’s muy epic… give it a read!


Before We Start…

Canon

The Witch's House has an extremely straightforward canon, everything will be fair-game for this research; the original game, remake, novel, and the manga. Mario the Music Box on the other hand will be much the same, though for different reasons, it’s a story with no strict canon—it’s all about choice. There’s no single “true” ending; every route is part of the same cycle, with Mario trapped in an endless loop of rebirth ‘repeating the same day’. The game isn’t about following one set path—it’s about exploring, piecing things together, and seeing how each route connects. That’s why everything in Mario the Music Box, including Arc (which the WOG literally states continues from one of the endings), is canon. Even the demos and canceled builds count because they were meant to expand or retell the same story with extra content… they were just never ‘finished’ (though again, they might in the future). Though we won’t be using any scaling to canon obviously, while there are reference of past events- they aren’t explored deepily such as just implying characters met or fought for example & this Mario is very obviously portrayed as and weaker than the normal Mario… so sorry guys Alice can’t spawn a Big Bang in Ellen’s face. Most people should know about The Witch's House already and (Mario) The Music Box albeit a popular fangame due to LuigiKid's uploads of the series will hopefully get some much needed light in versus with this blog. As for what we’re considering ‘Ellen’ and ‘Alice’ as when it comes to this battle, we’ll be giving them their possessed hosts, their houses, & their spirits… there’s no real reason they WOULDN’T have access to these things at their peak because they literally own all of them- so yeah hope you enjoy. Obviously, given how these two series function, you won’t get the full experience of either without playing the games from both. A LOT OF SPOILERS AHEAD—and I mean a whole lot. The Witch's House / Ellen’s story is basically only 10% explained in her original game and 90% in the manga/novel. While Mario the Music Box is popular by fangame standards, there are still plenty of people who haven’t played or watched it. A lot of the story is locked behind certain routes, meaning you might not grasp the entire picture on a single playthrough. As such, I’d highly recommend at least checking out some material from each series if you want to avoid Spoilers Ahead or atleast have a better picture of what's going on; The Witch's House was created by Fummy & (Mario) The Music Box was made by Team Ari... that being said, hope you all enjoy!


All Media Used For Blog

Alice

Games:

(Mario) The Music Box 

(Mario) The Music Box -ARC- 

(Mario) The Music Box Remastered 

(Mario) The Music Box -ARC- Revamped Demo

Wonderland Update 

Valentine's Day Update


Ellen

Comics/Books:

The Witch's House: The Diary of Ellen (Manga)

The Witch's House – The Diary Of Ellen (Novel)


Games:

The Witch’s House

The Witch’s House MV


Background

Alice

Made by Stars!~

“I wanted to be with you forever... Merged into one soul. I knew you weren't what you seemed.”

The world is filled with tragedies, some etched into history, while others are buried beneath time—forgotten yet festering. Our story begins years after these events, in a time when a man—a hero named Mario—found it reasonable to investigate a rumored dangerous property, where numerous disappearances had taken place. At first, Mario had every opportunity to leave, but his curiosity got the better of him. Driven by an unshakable need to know more, he pried the doors open with a crowbar and ventured inside. The deeper he went, the more he felt drawn to something—something in the dark corners of the house. Eventually, he stumbled upon a beautiful box that caught his attention. Deciding to take it with him, he triggered a chain of events, for when its tune stopped, so did his chance at escape.

Mario found himself trapped. The front door had disappeared, leaving only a wall in its place. With nothing but a Music Box in hand, he was forced to face the true horrors of the mansion. What appeared to be a place of eerie beauty was, in fact, a culmination of dozens of brutal slaughters, with violent spirits roaming the halls, each seeking revenge on their singular murderer. The illusions grew more intense—visions of bloodshed, of constant killing, and the murder of people Mario knew—each horrifying sight building on the last. Children wielding scissors hoping to gut you, creatures made of sludge who hoped to drown you in a watery abyss, giant sentient pianos hoping to consume you whole… the whole place had more going for it than what it initially seemed. It all piled up until he reached a strange book, its pull irresistible. By then, his mind was already unstable, and a certain spirit had taken notice.

As Mario read, he realized the book was a diary. It detailed the story of a woman who had killed her daughter. At first, he was pained, but then something shifted. His expression twisted into a smile, his eyes glowing green—a clear mark of possession. Mario had been overtaken by a spirit—Alice, there was a lot of written diaries & articles about her, about the vengeful woman who had once lived within the mansion as one of its owners. Even with the interference of her past lover and Mario’s brother, who had entered the mansion in search of him, Alice would use Mario’s body to escape and bring the pain of her tragic past to the world that had turned a blind eye to her suffering. From here things get REALLY confusing, timeline shenanigans, Alice loses sometimes, maybe even she gets outside and destroys the entire world, Dimentio returning, some weird cat altering fate,  Riba becoming Mario’s lover- WHAT IS HAPPENING?! Well to figure that out, we need to dive DEEP back into Alice’s history, aswell as Mario’s ancestor Marchionne.

Alice didn’t have the easiest of lives, she was born into suffering. She had a mother who saw her as a burden, a stepfather who did nothing, she spent nights starving while her hands ached from labor. Though it only got worse, the town's leader, Marchionne, came to collect what was left of her home as it belonged to his father and he had a lot of power at the time. He ripped the roof over her head without a second thought, leaving her to rot on the streets alongside her family. And just when life dangled hope before her—a sudden fortune, a chance at stability—it was stolen away when her mother drained every last coin they had and left her behind. She had nothing, no one… it was asif fate had wanted her to suffer. But she wouldn’t let herself break. She refused. Even so, the human mind can only endure so much before it starts to fracture.

Then came Riba. The Devil in human skin. A 200-year-old demon wearing a kind smile, drawn by her misery and anger, he had started whispering promises of power and purpose. Riba was from out of town and lied his way into a position of power as a secretary to the leader of the town… he was a man who wanted power, so little by little he poisoned him alongside his wife in hopes of killing them both, having the leader’s son take him food unknowingly laced with small amounts of poison each day… which had succeeded. The problem was the heir… he had no one to give this power to, that made it easy to inherit their seat when he was dealt with; but no matter what he tried he wouldn’t succumb to the poison, with a witch likely at play. Riba saw Alice as useful and very informed…  so together she was no longer a helpless little girl—she was his right hand, his apprentice, his blade in the dark. When he told her to kill, she did. When he asked for loyalty, she offered devotion. She crushed those who wronged her, eventually tracking down her mother and uh… did a very not so savory kill when she carved her open & shoved her eyes full of contempt right down her throat. It was something that Alice for a long time felt she had long been denied. But nothing compared to the pleasure of finally erasing Marchionne from the world. The man who had stolen her home, reduced her to nothing—she was the one to end him in the long run. When she discovered Luciano, his twin, something considered an abomination and a curse that Marchionne had been hiding, she was all too eager to hand over the information to Riba. Two sins erased in one night, executed by the very town that he led.

And then Riba promised her a future—marriage, love, a family. And she clung to it like a lifeline. But Riba never intended to share his future with her. By then, Alice’s mind was already crumbling under the weight of years of abuse, neglect, and murder. The hysteria, the voices, the hallucinations—they had always been there, creeping in the corners of her mind, whispering to her when she was left alone for too long. But she could ignore them. She had something to live for. She had him. Then she found out the truth.

He had found a wife… and had a child. They should not have existed. That life was supposed to be hers. So she took it back in the only way she knew how. Blood. Fire. Death. And when the flames crackled around her, when Riba returned home to the wreckage, Alice emerged cradling his child in her arms, the wife having ‘died in the fire’, she was lying through gritted teeth. She would be his savior, his solace… She brought him his child. He would have to love her now. But he knew. He had always known.

And yet, he still used her. Broke her down further. Had her slaughter her own family and feed him their souls ‘to make her a cure for her illness’, stripping away the last threads of connection she had to anything but him. And she let him. She let him because she needed to believe that after all of it, after the blood she had spilled, she would finally have a place at his side. Her mind deteriorated with every kill, every betrayal, until the voices were no longer whispers. They were screams. The world around her warped into something she couldn’t recognize, faces twisted, shadows moved when they shouldn’t, her own reflection stared at her with knowing, accusing eyes. She could barely tell what was real anymore. She was sick. She was dying. And Riba knew it.

So when he told her there was only one way left—to become immortal, to bind herself to the occult—she agreed. If she was eternal, then so was her love. So was their future. But even that was stolen from her. Riba’s daughter took what was meant to be hers, and Alice, in her seething, shattered mind, made her pay the only way she knew how. And then, after everything she had done for him, for them, Riba had killed her in an instant. Without hesitation. Without remorse. He had never loved her. Never wanted her. She was just a tool, a weapon too dangerous to keep, one that grew more and more annoying to him. And so, he silenced her, as she cursed Riba and the entire world that had wronged her… her soul was locked away in a music box like a trinket, a relic of the past. Alice had spent her whole life being used, abandoned, and discarded. But Alice wasn’t the type to rest in peace, especially with her curse keeping Riba in the house, she’d have her revenge.

Alice remained in this box… for decades… waiting for some victim, some arrogant fool to give her a chance at getting out of her confinement; dozens came by, yet her house & its fellow spirits always managed to kill them off before Alice could get her hands on them. Until one day, a strange man, clad in a red hat, and blue overalls… gave her the exact chance she’d been looking for. She had been given the power, the means, to make everyone pay—to make Riba pay. She could burn it all down, spread her curse across the lands, and wipe the slate clean; the world would become her pyre, and from the ashes, only she would remain... it was the only way to finally undo everything that had been done to her. But no matter how hard she fought, no matter how far she pushed, there was always resistance. Riba, as much of a thorn in her side as he was, wasn't the true problem. It was Marchionne. It was Mario. And the deal they made with a god that sealed her fate forever. Marchionne made a pact with a god who took the form of a cat, known by many names, but most notably Len, the god of fate. This god struck a simple deal: Marchionne would have his wish granted upon his deathbed—his life restored to him in some shape or form—but in return, Len would have him at her disposal for experiments and observations. She was fascinated by the human psyche, how it bent, how it broke.

Marchionne, already a man steeped in sin after casting his brother aside to save himself, agreed. What were a few more sins when his own life was at stake? If he could see his brother once more & fix the sins of his past… it didn’t matter to him. Marchionne didn’t know how long that deal would stretch…his wish to come back was granted, but the cost was worse than he could have imagined. His reincarnation Mario, died again & again & again in his place, each cycle a new version of him with new memories and choices, each cycle endlessly repeating—an infinite loop, like a record stuck in the same groove… where things always played out slightly differently. Mario lived a thousand lives, and yet in some ways, he had lived none at all. No matter what he did, no matter how many times he fought to change the course of things, it always ended with him back in the house. And so, Alice’s wrath, her attempts to bring the world to ruin, even if they succeeded…would always be undone. She could truly never be satisfied in any of her goals—to destroy Riba, to burn the world to dust—there would be no true end. Because Mario was caught in a loop, forever bound by the deal made in the past, by Marchionne & Alice’s past, destined to try again and again, each time getting closer to a resolution, but never quite reaching it.

It was a cruel irony that in one such timeline... as much as Alice hated the world and the people who had wronged her, in her final moments, she came to realize that she had become the very thing she despised. She had become someone who would give up on everyone—someone who was willing to destroy everything just to rid herself of her pain. And as she passed on, for the first time, the very same as when she originally died, Alice felt peace. It was the first time in her life she had ever felt truly happy—not because of the destruction, but because, in the end, she had come to terms with everything. She had forgiven herself, accepted what had happened, and let go. Len, seeing that both Mario & Alice had found their peace, removed the curse they had carried for so long.

Mario had proven himself, in his many lives, to have the potential to feel that redemption in both his & Alice’s hearts. Through their combined suffering, they had made up for the mistakes of his ancestor, and that was what made him, in Len’s eyes, entertaining. The cycle had been broken. The curse was lifted. Alice’s torment had finally ended. But as Alice's spirit faded into the afterlife to pass on, Riba—the demon who had tormented her—had other plans. He rose from the dead, his laughter echoing through the forest surrounding the house. He was free, truly free, and nothing was going to stop him now… not even her curse. He rejoiced in Alice's death, in the death of his greatest enemy. For him, it was a victory. The music box was just another trinket, a reminder of a past he had long since moved on from. He caught sight of Len, the cat-like god who had given him the cursed box and trapped Alice within it. It had always been a thorn in his side. Now, he saw the opportunity to finally rid himself of this nuisance. With a sneer, he chased Len, wanting nothing more than to slay the source of his annoyance for good.

But when Riba arrived in an old town, his victory soon soured. The streets were filled with the ghosts of his past—the souls of everyone he had ever wronged. They surrounded him, angry, betrayed, and vengeful. The faces of the innocent lives he had devoured, the families he had destroyed, the people he had manipulated—they were all there, staring at him with hatred burning in their eyes. Len, ever calm and composed, stood amidst the crowd of spirits. She glanced at Riba with a final, knowing look, and spoke just one last piece of advice for her ‘friend’:

"Run away. Run away like a coward."

Ellen

Made by Stars!~

“So then, I suppose you're worried about what'll happen when you're gone? It'll be just fine. I'll make sure his daughter, Viola, gives him her share of love. And I'll take her share of love, too.”


Deep within a forest, a young girl named Viola would wake up from an unknown slumber. Surrounded by trees and plants — and with the company of a talking black cat — she'd try to leave this mysterious place to get home. One small (or rather big) issue was on the way, though: the exit to the forest was covered by multiple, sharp roses; flowers so strong not even the strikes of a machete could take down. With no other option available, Viola would have to proceed and go forward through the forest as an attempt to escape. Instead, she finds a single strange house in her path. With nowhere else to go, she decides to enter it — only to be immediately met by rooms warping and the same door leading her to different rooms. That was no ordinary place; Viola entered the Witch's House.


Trying to escape, Viola explores the interior of the house, meeting weird phenomenons and experiencing the insane magical events that happened throughout. Anything from giant bears trying to kill you, invisible residents, libraries with weird books, living paintings, and so on. To traverse the Witch's House, Viola needed to resolve many puzzles and quizzes, as the Witch's House does not truly have keys. In this small adventure, she'd also find many books about the supposed witch that resided within; the Witch's Diary. In those, we learn that the witch was seemingly a lonely person that had no love from her parents — which led to their murder, caused by their own daughter. Then, a demon came and helped her, a token of its gratitude for offering the spirits of her parents. This gift was the house, and since then, she has become a witch. The demon offered her a deal; so long as it had souls to eat, it would teach the witch to get rid of her supposed illness — what so happens to be the reason why she was never loved. 


More pages of the diary say how she constantly attracted and killed those who came to her house, but it still wasn't enough to get the solution to her illness. One day, however, she made a new friend; one that she didn't want to kill, because she had “saved her from her illness”. Cute at first, but it's much more sinister; as she was using this friend as a victim of a method to get rid of the illness. After all, Viola and the witch were great friends. After getting surprised by the legless body of the witch — bleeding and in agony —, a chase happens, and so Viola manages to escape the Witch's House with a special knife to get those roses out of the way. In one last monologue, Viola and the almost dying witch talk; sharing an unexpected twist. We were playing as the witch this entire time, and Viola was the one trying to get her body back. The demon’s “cure” was actually a magic trick, where the witch could switch bodies in order to benefit from a healthy person’s body. Viola's last attempts were useless, as her own father kills her with gunshots, while the witch leaves with her new body. What is going on? What the hell happened at all? We have an explanation, so let us go back a little deeper to understand.


In a poor house, a young girl named Ellen suffered from a horrible illness. So bad that she could barely move her body, having to rely entirely on her parents’ help. She knew something was bad, though — she knew her parents didn't really love her, and if she messed up, they could abandon her at any moment. She couldn't leave the house and they needed to spend most of their time treating her wounds. One day, she saw through her window’s room a black cat — dead on the floor. This was the same cat she saw on her window on a previous day, so, even aware of the bad things that could happen if she left the house, she painfully made her way to the forest, holding the cat’s body, so she could bury the poor animal. When she arrived back home, the disappointed face of her mother was the first thing she saw. She knew what was going to happen; she feared the possibility, but it happened; her mother abandoned her. Now alone with her father, she couldn't help but despise her weakness even more. 


Some time later, she hears the door opening and, to her surprise, her mother returns home, but to a completely different purpose than she expected. She came back to pack her things; she would leave again when she was finished. Ellen didn't want that, she didn't want to lose her mother. She couldn't help but notice that she also was already with another man, meaning she not only abandoned her daughter, but her father too. No other feeling ran through Ellen’s body but rage, as the child grabbed a kitchen knife and murdered her own mother. Her father saw the scene when he arrived and began to panic, so in the fear of losing him too, Ellen only made things worse by… also killing her father. Realizing the awful thing she did, also fearing the chance of getting caught, she burned the house and ran away from her village as far as she could. Upon arriving at the forest, almost dying, she's met by a talking black cat, who looked exactly like the one she buried. He revealed that he was a demon, and was thankful to Ellen for feeding him. Of what? Her parents’ souls, of course! The cat was a demon, and he added that he can't eat souls out of someone's body — they needed to be killed first; and by doing so, Ellen unwillingly helped a devil. But it was too late for her — her sickness was taking over, and her eyes were getting heavier, so closing it…


…But she didn't die! She woke up completely healthy, in a bed and a house she never has seen before. The black cat explains that he turned Ellen into a witch, and she was now the owner of the Witch's House — where she could do anything she wants as long as she stays inside. Due to being a witch, she was also gifted with immortality, so she could never truly die. A true blessing; unexpected from a demon. Inside the house, she would have food and drinks with her own chefs, a variety of different types of books, her own garden with talking flowers, and a library, where she learned how to read and began to write her diary (well, the library itself wrote for her). This entertainment wouldn't last forever, as she was quickly bored and desired a friend that could enjoy all of this alongside her. With this in mind, black cat taught her magic that could make her see through the woods and lure people to her house. Fascinated with this, she quickly tried it, and managed to call a boy to her house. They would quickly become friends, but the boy couldn't help but notice she never left her house. Ellen explained that she was not allowed, but the boy tried to convince her anyway. Taking a step out of the house was, however, a big mistake; Ellen’s illness immediately came back, horribly taking over her body, and making her fall helpless on the floor. Her so called friend ran away in fear, and suddenly, everything was back to how it was. 


Black cat arrived, telling her that the witch’s magic only works inside the Witch's House, and leaving the house would make her get rid of the magic that was slowing down her weakness. He elaborates that the worst part is that even if her legs stop moving and her eyes are unable to see, the sickness will never truly kill her, as a witch is immortal. Curing Ellen, the black cat proposes a deal with her: if she manages to keep killing people and giving their souls to the demon, the black cat would then finally give an ultimate cure for this damn problem she never could get rid off. Her first victim ended up being the same boy who she thought was her friend, but didn't expect his fate to be that of a person being crushed by the walls of a magical residence. After him, Ellen killed more, and more, and more people. But even killing so many, it wasn't enough. She killed people for decades — possibly even centuries —, to the point her presence and the house was feared by everyone. 


One day, a girl named Viola came to the forest and entered the Witch's House, exploring it until she found Ellen, sickened on her bed. Viola helped the girl, and the two quickly became friends. Even though her father warned her of the dangers of the forest — more specifically, the house —, Viola visited Ellen a lot, so she could give the ill girl some company. This adorable friendship would only last long, as in one day, when Ellen asked Viola if she would do anything she could to save her from her sick state, she would use her “cure” to finally be free from the chains as Viola accepted. Black cat taught Ellen how to switch bodies, and so she did it. Ellen was now on Viola's body, and vice versa. She did not have to worry about her horrible body anymore; she had freedom at last. So, talking with Viola — now in Ellen's sickened body — one last time, Ellen made her escape from the Witch's House to live a life with a family that actually would take care of her, and a body that would let her do anything. But, in denial, using the little of magic that still resided in her switched body, Viola used some magic to grow huge loads of roses and vines to block the paths of the forest, trapping Ellen with sharp roses that she couldn't deal with; so bringing to the start of this weird, but tragic story.


What happens next? We don't know, but now, Ellen doesn't anything to worry about anymore, and she could finally leave her past behind — with the unwanted help of a friend — once and for all.


Intelligence, Experience, & Skill

Alice

Alice has been a spirit for centuries inside of her mansion and thus has a lot of experience on her hands. Alice in multiple routes takes over Mario’s role as the lead puzzle solver for stuff in the mansion and generally traverses her ‘House’ rather easily. Though in her own right she’s pretty intelligent, she was capable of performing a deception plot on Riba who is a 200 year old demon, manipulated Mario’s mental weaknesses to drive him into insanity to the point where he would have given his body willingly (if plot armor didnt kick in lmfao), got Marchionne trialed and executed despite only being a child, and was an ‘apprentice’ to Riba for most of her entire living life learning the occult and magic.


Ellen

Ellen was granted immortality when she became a witch, allowing her to live for decades to and eventually even centuries. She had studied a wide range of magics over the years under the tutelage of the Black Cat who has lived for decades just like her, though out of everything she’s learned she’s shown herself to be a cunning manipulator. She was the one to strategically lure & spread the rumor of her existence through the usage of others for centuries, she managed to convince Viola that the entire town was in on hiding her existence due to her sickness, & despite going up against her own powers while powerless in a new body… she managed to solve and outwit Viola.


Equipment

Alice

House

Alice’s House has always seemed to have a mind of its own, after all the longer you stay… the closer you approach your death. In terms of what the property can do with spirits running amok: it’s removed doors & stairs from its layout, caused rooms to loop endlessly, casted illusions & create corpses that are so real they can harm people (these can possibly get into the double digits), webbed up doors to prevent use, caused collapses & holes to appear into spike traps, crush people with its walls from above & the sides, infect people with parasites, shown visions future deaths, & put people into trances.


Journal Log

A journal that Mario keeps his observations inside, it’s useful for keeping note of places he’s been or potential traps or clues that could be around.


Music Box

A box that comes with a spiritual seal made by Len, it can be used to seal spirits inside of Alice’s house. The biggest flaw that this box has, is if someone on the outside touches it, the seal itself is destroyed & the ‘sealed’ individual can escape & pass on (not that Alice would want to ☠️). Though it does have some more niche uses, if it only captures ‘half’ of your soul you will become a mindless drone with no emotions; Alice has also shown the ability to TAKE back the music box, making it fade if someone gets their hands on it.


Knife

Alice’s most iconic weapon is a knife that they just love to plunge into enemies, it works on anything from people to even ghosts!


Pickaxe

Alice’s Father owns a Mining Company, so it made sense in the long run that she’d eventually find a Pickaxe to use!


Hydrochloric Acid

Hydrochloric Acid is a very dangerous chemical compound that can melt through practically anything, ‘eating away’ at whatever substance or person comes in contact with it until nothing is left; this is because acid can ‘dissolve’ the bond between atoms.


Gas Mask

This Gas Mask is something that Mario can use to breathe toxic fumes for an indefinite amount of time.


Contact Lenses

Mario got a pair of ‘contact lenses’ from a Ghost which allowed him to see the ‘affinity’ of spirits.


Spirit Dispel Charm

Burning one of these in front of a ‘possessed person’ will cancel out the connection & eject the spirit inside if their bond is weak enough (like when Riba ‘possessed’ Luigi).


Sealing Charm

After gathering enough ‘sealing charm’ artifacts, Mario was able to put them all together and break a seal stopping him from proceeding towards a Church.


Herbs

Green Herb can heal Mario by one ‘point’ of health, while Red Herbs can completely heal Mario back to full health.


???

Why does she have this on her property?


Support

Alice has an extremely huge list of support, whether it be the family that resides within her cursed house, her husband Riba, or her vessel Mario… she always has somebody to call on to do her bidding.


Riba

“I’m going to cut you open! I’m going to rip out your guts and let the wolves eat them!”


Riba is Alice’s husband, though he also just so happens to be a demon who has existed for centuries, atleast over 200 years & he physically does not age. Riba was the one who looked after Alice after her family was gone, raising her as his apprentice; he even managed to convince Alice to kill her entire family for him. He’s used his cunning to make her fall hopelessly in love with him, take all of Marchionne’s power right from under him and convince the town they lived in that he was a witch, and snuck in a hospital under the guise of being a doctor to kill Mario (though in Arc while he has amnesia, he has pretty good intelligence too). And when it was all said and done- he killed her (in the past at least). 


Their relationship obviously varies a lot from timeline to timeline, though he has a lot more going for him as being an ally… Riba helps Alice for a majority of the branching timelines, they are literally still married nothing really changed that, they still ‘love’ each other deep down; their interests often align, even in timelines where Alice doesn’t particularly like Riba, she allows him to assist her (with the often reverse of Alice betraying Riba happening).


As for what Riba can do, he is actually quite well-versed given his demonic heritage. Riba traditionally has been shown to carry a knife, crowbar, glass shards, rope, poison, & CHOCOLATE (yummers). Riba has also collected an assortment of strange mushrooms which can make your head fall off, poison you to death instantaneously, & transmute you entirely into bundles of mushrooms. Though more importantly he has an incredible immortality gifted to him by Len. Whenever he dies (whether it be being hacked to death, eaten alive, crushed, sliced multiple times with a chainsaw, given fatal stabbings, trying to drown himself to death, or even just his pulse stopping), he’ll eventually awaken and reappear inside the mansion with an entirely ‘new body’ like nothing ever happened (Riba has ACTIVELY tried to kill himself before, mf can’t) & when crushed to death he came back in seconds; the bigger problem is that the more times he dies the more he loses his memories. Riba in terms of actual abilities can sense spiritual energy & detect possessed individuals, detect danger, mutate to grow wings & fly, can harm spirits, possess others, or even eat your soul.


Lastly Riba seems to have little ‘guardian angel(s)’ as they say, in the form of two cats known as Len- who may or may not be a God of Fate & their twin Layla. Len is normally only seeable by Riba, though it has been shown that it can show itself to others; in terms of abilities it’s most known for ‘saving’ Riba whenever he is incapacitated & undoing injuries like being torn apart or broken objects (ignore bros yappery he has memory loss during Arc & doesn’t know he can regenerate normally; unlike his normal regeneration he can remember these deaths and form a plan)… though as for Len’s BROAD arrange of abilities they are capable of altering past events (making it so Mario never visited the house), keeps their memories even after time is reversed, can erase memories, teleport, read your mind, manipulate & restructure surroundings (including restoration), send you to different worlds, stopping time, create objects like shards inside your body, merge & return spirits to their bodies, make you relive your past deaths, revive/regenerate you from death (as Mario lost his limbs in this scene), or remove your voice. Layla in comparison is still pretty mysterious, only really seen capable of warping bugs into your body that can eat you from the outside-in.


Mario

“Who is it..? I don't even know anymore. Is it really me?”


Alice’s vessel is the red-clad plumber that everybody knows… Mario! Though obviously these experiences definitely changed him for the worse- after undoing the seal of Alice’s Music Box their souls became intertwined. Mario has been shown to be superhuman when possessed by Alice & has a decently wide arsenal to use; including: machetes, chainsaws, crowbars, daggers, knives, cleavers, & matchsticks.


Ghosts

“Don’t succumb to the darkness left here. Don’t let illusions trick you.”


Now realistically there are WAYYYYY too many ghosts to name when it comes to this series, while it’s mostly family members & servants. Alice’s mansion is also host to the hordes of victims who had died inside, so we’re just going to name all the stuff they can do:


Blood Manipulation - Ghosts have the ability to manifest blood in order to create text on walls, can cause even souls to spontaneously ‘bleed’ (as Mario was ‘inside’ himself at the time) & can make people bleed to death by smelling pollen.


Forcefield Creation - Ghosts are capable of making ‘blockages’ which stop you from passing.


Invisibility - Ghosts can turn invisible or visible whenever they want, they can also choose who they are visible to.


Telekinesis - Ghosts can gravitate nooses right onto your neck or literally just rip you apart. They’ve also been shown capable of locking doors ‘forever’, throwing you around with telekinesis, ‘slicing’ the air to hurt you, keeping you still in the air & popping your head off.


Paralysis / Fear Manipulation - Ghosts can somehow completely stop you from moving, likely due to fear.


Text Manipulation - Ghosts are capable of altering text that had already been written down into something else.


Teleportation/BFR - Ghosts have shown the ability to teleport away people and teleport objects inside of people forcibly.


Weaponry - Ghosts have been shown to carry a myriad of weapons: anything from scissors, to crowbars, bats, blades, shovels, pickaxes, scissors, teeth (cannibal ghosts go crazy fr), & tendrils.


Sleep / Dream Manipulation / Death Manipulation / BFR - People with ‘weak spiritual senses’ will be instantaneously knocked unconscious in the presence of some ghosts. This is pretty common as a lot of these ‘sleep’ ghosts don’t even have to damage Mario, he just falls unconscious sometimes the ghosts send them to a grave. These ghosts can also cause you to go to sleep ‘forever’ & if they kill you in the dreams you’ll die for real.


Possession - Can possess and terraform objects as well as take over the bodies of people.


Drowning - Ghosts can drown you using water in a bunch of different ways.


Poison - Ghosts have been shown to carry around poison syringes, can summon poison spiders, & spew venom.


Sealing - Ghosts can seal you inside objects like books, have been shown to trap people in freezers and let them freeze to death, removed doors to trap them in rooms forever, kept them in tree stumps, pulled them into ‘water’ quicksand & shoved people in mirrors before breaking them.


Shadow Manipulation - Can create creatures like Piranha Plants using shadows, giant hands that can drag you into the shadows, & wolves.


Light Manipulation - Ghosts can disable light sources like lamps by making them ‘unstable’.


Fire Manipulation - Ghosts can manipulate streams of fire to burn you, create blockages using fire, or literally just cause you to melt to death.


Transformation - Can morph their bodies to turn into whatever they want & create illusions inside your mind (usually of people you know).


N.P.I. (Non-Physical Interaction) / Soul Manipulation - Ghosts have been very clearly shown to be able to destroy Mario’s spiritual consciousness when it was out and unprotected. They’ve also been stated to be capable of consuming souls to gain energy.


Ellen

House

The Witch’s House is an extremely large building that is bigger on the inside than the outside, it has shown that it has a mind of its own and bends to the Witch who owns it… ensuring they’ll survive. Anytime that Ellen or the House ever claims a victim the leftover ‘dreg of their soul’ is kept hostage as a forever guest. As for abilities, it’s been shown to constantly shift & change, crush people with its walls, extend the length of rooms, create holes, skewer you with spike traps, suck people into walls, has flowers that can impale people with vines, & hallways full of acid & poison that can vaporize you. And as a nice little bonus, if the host ever ‘runs out’ of magic, anything and everything inside will go ‘poof’ and die… erasing souls and physical matter alike.


Ellen’s Knife

This is a Knife that holds a very special place in Ellen’s heart, not only did she use it to kill her parents, but used it to attack Viola at the end of the game.


Teddy Bear

A giant sentient Teddy Bear that will chase down opponents and try to crush them solid, it’s surprisingly heavy turning anyone it jumps on into mush.


Skull

A small skull that chases you around at surprising speeds, it’ll repeatedly try to bash your head in by jumping on you. 


Giant Skulls

Giant Skulls are creatures that are roaming Ellen’s Garden area, multiple have been seen around (most notably in Extras mode); they chase down opponents trying to consume them whole.


Frog

Everyone likes Frogs! This is a highly intelligent Frog capable of speaking (presumably) & is mostly commonly used as a little guinea pig for completing puzzles & activating objects.


Glowing Bottle

A Glowing Bottle that can make it possible to see even in places that are completely pitch dark.


Medicine

Ellen was granted access to Medicine that would slow down the progression of her disease; it’s even been said capable of wilting plants in an instant.


Throat-Burning Medicine

The primary reason that Viola isn’t able to speak while in Ellen’s body is due to a medicine that made it impossible to speak.


Poison

A bowl of well- poison, that poisons you to death. It can also be spread by what appears to be leeches, latching onto your face while full of poison.


Book of Death

Anyone who reads the contents of the book dies via bleeding.


Red Shoes / Glass Shoes

The moment you put on the shoes your body will run off without you, your head falling off your shoulders. When they’re ‘bled’ and the red is removed from the shoes themselves, they become capable of walking on acid.


Support

Ellen’s House came chalk full of a variety of helpful spirits & demons that will do her bidding, her house would never let her die after all.


Black Cat

“Did being her only friend make you feel good and superior?”


Ellen’s Black Cat may look innocent, but it’s actually the demon who trapped her in the house to begin with; while it may be a bit mischievous, it always has her best interests at heart… and even claims to be her friend- so yeah they would help eachother out in a fight. The Black Cat as stated before is a demon… needing corpses to maintain some level of control on Ellen’s plane of reality (otherwise their True Form looks like this… uh… skele-dude!), as such the house is loaded with cat corpses for it to use if its current one ever went kapoot (even ignoring the fact that its vessels clearly don’t feel pain). In terms of abilities, it’s showcased the ability to teleport, to possess others, alter memories, suppress diseases, move things around with telekinesis, put people to sleep, create illusions to confuse people, peer into your heart to see your intentions, control your body physically, recall past events (as it can recall if Ellen used his power even after reloading) & can induce fear.


Inhabitants

“A house filled with so many of my friends. I can't wait to go and play.”


Weaponry - Have been shown to use knives, fangs, shotguns, teeth (cannibal skulls & walls go crazy), vines, & tails.


Telekinesis - Can throw around weapons like knives at enemies, objects like statues, or fling people around (Viola just sorta flies into the piano lmfao), or even rip their heads off.


BFR / Teleportation / Time Manipulation - Can teleport people away into a locked room, warp objects away in general, or even just send you to a void (presumably one with no time as you get there by messing with a clock).


Poison - Large Snakes & Spiders live inside of the mansion that should secrete some level of poison.


Shadow Manipulation - Can create giant hands to crush people with.


Life Manipulation - Were capable of making a garden die.


Transmutation / Debatably Sealing - Can turn people into inanimate paintings & the ‘pictures’ inside the painting seems to be different from the actual frame (which would imply they’re also sealed inside).


Blood Manipulation - Can create spontaneous blood splatters like handprints, text, and splatters… that can physically slow you down.


Drowning / Suffocation - Can create holes that drop you into water & can hang you on hooks.


Dream Manipulation - Can create dreams where you die inside of them.


Fire Manipulation / Melting - Can control flames on candles to scorch you into ash, put out flames & can melt you instantaneously on contact into goo.


Creation - Was capable of making a bunch of ‘teddy bears’ to block an exit path, manifested a shotgun out of thin-air before making it disappear & created a ton of water.


Possession - Ghosts have been showcased capable of possessing objects like chairs.


Teleportation - Can just appear somewhere entirely different whenever they want.


Transformation - Ghosts have been shown to make themself look like others.


Abilities

Alice

Immortality

Originally a ‘Brooch’ was an item given to Marchionne by Len, it was used to give him one last wish which would carry through to all of his descendants… he wanted to “start over again”. Len took this EXTREMELY literally, whenever any of Marchionne’s descendants die (like Mario) they’ll be able to redo their deaths by rewinding time to before they met their end; Mario has been turned to dust, completely vaporized, erased himself from existence (he later literally just fades away) alongside all memories or proof of his existence, he’s been sent to other worlds (such as the Wonderland DLC or Marchionne’s dimension in the Insane Route of Arc), and had his soul incapacitated & destroyed… yet the revives still worked all the same (See Before the Verdict).


Ghost Physiology

Alice has been dead for many years, as such she returned as a Spirit; for the most part all it really means is she’s naturally intangible, allowing for objects to pass through her & she can fly.


Possession

It’s Alice’s main gimmick and how the story even started… by possessing a person she can turn them into a host (trapping their soul in a separate world where she can constrain their soul in chains which in memories are described as ‘bindings’) & forcibly take it over when the host is mentally stressed and eventually she could at any time or control where her vessels are allowed to go… she can even pull OTHER souls into the host’s body- but to TRULY take over the host body she needs to perform a ritual with Riba that requires a sacrifice. During this possession, Alice can cause her hosts physical pain & create objects inside their body like keys. Alice has also been shown capable of subconsciously influencing your mind (even at her weakest), implanting memories into her host or others, decreasing someone’s mental states (pretty explicitly), & putting people into comatosed states… more importantly her possession is normally not undoable, attempts to expel her from a body before has ended with the death of the host… she’s been shown capable of destroying the target’s soul while inside (as Mario was inside his body as a spirit during this), & in some cases Alice was able to transfer her terminal illness which severely shortened Mario’s lifespan and eventually killed him.


Teleportation / BFR

Can teleport herself & forcibly teleport other people to different locations & she was able to warp Mario out of Marchionne’s dimension.


Curse Manipulation

The curse is a corrupt power that keeps spirits sealed inside of Alice’s house, working instantaneously on anyone who dies in the House such as Mario in some timelines; although it is important to note that while spirits are ‘trapped’, music box owners can briefly leave through projection. The curse itself allows people to have complete control over the house, it can corrupt others & feeds on human souls; it has shackled Alice to the mansion & will always bring her back if no one takes her place inside the Music Box; inside the box everything feels as if its frozen & the user gains incredible power. Such as the ability to undo a person’s existence, erase people from all memories & any proof of their existence, or manipulate age.


Creation / Summoning

Can summon spirits with sharp bladed hands to fight for her, create a shadowy apparition of herself that can attack that maintains her same abilities like possession, & can create tendrils to attack for her.


N.P.I. (Non-Physical Interaction)

It’s shown that people can’t touch ghosts normally, Mario is capable of grasping Alice’s hand & killing Aurora physically who is a spirit (as she’s literally shown to be DEAD lol). Mario has also shown that he can touch ‘physical’ memories & kill Marchionne who is Mario’s ‘past’ & embodiment of his ‘sins’ (the entire section up to this point was Mario having to embrace the seven deadly sins)... Mario could destroy shadows, Marchionne (who if you wanna be technical IS Mario) was capable of breaking memory fragments ‘into pieces’, & Alice’s spirit herself could fight Marchionne.


Extrasensory Perception

Alice has shown off the power to ‘feel’ the presence of other spirits & Mario is capable of seeing ‘physical’ memories; Alice has even seen through and warned Mario of illusions.


Darkness Manipulation / Body Weaponry

Can turn her arms into blades & create shadowy tendrils that can wrap and ensnare people.

Ellen

Extrasensory Perception / Astral Projection

Ellen has shown the ability to ‘see’ people who are invisible & even without eyes her old body could track her down. Ellen was also granted the power of ‘magical sight’ which allows her to project vision across the entirety of her domain. This vision included the ability to ‘sense the breath’ of every living creature inside of it & anything that sets foot inside her domain among the acres of forest it spanned, usually in order to search for people. 


Illusion Creation

Viola, using Ellen’s powers, was capable of making illusions.


Teleportation / BFR

Ellen was able to teleport Viola (in Ellen’s body) away using her leftover powers & could appear out of nowhere.


Telekinesis

Can use an ‘invisible force’ to cause damage to nearby objects around herself & fling objects around.


Plant Manipulation

Ellen’s plants are directly created from the blood of those she’s killed, she can weaponize this by creating vines and plants that will entangle and rip her opponents to shreds.


Mind Reading

Ellen has shown that she learned magic capable of peering into the minds of others, even if they’re already dead.


Sealing

Viola, using the remainder of the magic in Ellen’s body, was capable of sealing her & trapping her inside of the forest.


Soul Removal / Possession

Ellen has a spell for essentially swapping souls, ejecting them both and doing an ol’ switcheroo. Any memories that are in the body she takes over, she will also have access to… while having the added benefits of her old body’s memories aswell. The only downside is that this spell in particular requires the user to have a close bond of trust with the target.


Immortality / Regeneration

This is a pretty big theme in Witch’s House- Ellen all things considered, can’t really die in the traditional sense… she’s a Witch & as such she’s immortal. This not only means that she doesn’t physically age, but it also means that no matter what the state of her body she’ll never truly be dead, whether it be her body shutting down due to her disease, she’s stabbed into repeatedly until she ‘dies’, decapitated (like in the novel), splatted into nothing but paste, turned into dust, been vaporized, sent to timeless voids- it really doesn’t matter, because a Witch will always regenerate or come back from whatever predicament they find themselves in. It’s pretty explicit that the only way for Ellen to truly die, is for her to TRULY despair, for her to want to die (See Before the Verdict).


Resistances

Alice


Ellen


Feats

Alice

Overall

“I have to do it. I love him so much to kill anyone. Even my own family and friends. Hm? What's that? Why you ask? Because... I love him. I love him. Hahahahaha... AHAHAHAHAHAHAHAHAHAHAHAHAHAHA!”


  • Became Immortal.

  • Possessed Mario’s body. 

  • Despite being born into a poor family, eventually came into wealth.

  • Became Riba’s apprentice and eventually married him.

  • Murdered her entire family.

  • Got Marchionne & Luciano executed.

  • Escaped her house in several timelines & eventually broke free of her curse.

  • Got several games; the Witch’s House COULD NEVER.


Power & Durability

Alice as a Spirit and in Mario’s body has showcased superhuman levels of power plenty of times, to the point where she can effortlessly clear through human & ghost alike.



Speed

Naturally as you’d expect, Mario is pretty fast given the genre of game he’s in… he has to outrun those waves of undead horrors somehow; something Alice takes advantage of whenever she can.



Stamina

This is probably the most impressive thing about Alice’s vessel, Mario has plenty of examples of getting skewered, stabbed, eaten alive, severed in half… yet he still remains conscious throughout all of it… it’s kind of crazy how many things he’s been subjected to.



Ellen

Overall

“Give it back? Were you not gonna let me borrow it for a day? If it mattered so much, you never should have let it go! AH-HA-HA-HA-HA-HA-HA-HA-HA-HA-HA-HA!!”


  • Killed her own parents.

  • Helped black cat and, as a gratitude, became a witch. 

  • Lured and killed several people.

  • Successfully spread her versions of the rumors of her own actions.

  • Managed to outsmart Viola, switching bodies and getting freed of her illness. 

  • SHE GOT THE MOVES!! (This is from the creator btw)

  • The Witch's House is one of the peakest indie games ever.

    • Like fr. 


Power & Durability


Speed


Stamina


Scaling

Alice

Literally Just Everyone

Alice’s scaling in Mario the Music Box is remarkably strong. Not only does she potentially possess the most impressive feats in the entire series at her full power, but even early on—right after possessing Mario—her dominance is clear. The ghosts in the mansion are visibly afraid of her, and she can effortlessly overpower high-tier spirits like Misery. Beyond that, she is stated to have "full control" over both the mansion and the curse itself while in the box (which is explicitly stated to ‘empower’ the user—a curse powerful enough to physically trap every single person & ghost inside. When it comes to scaling against key characters like Luigi and Marchionne, Alice holds her own in both physical and spiritual forms... ontop of that Luigi physically killed Marchionne’s ghost at one point so yeah… the verse obviously just sorta full scales each other. 





Ellen

Inhabitants

This is pretty simple… Ellen’s magic is too strong for any of the spirits to actually leave, she killed all of them originally using her powers, and she was capable of upholding the mansion residents and stopping them from disappearing all together.



Weaknesses

Alice

“I no longer have self control of my own thoughts and actions. I am scared... please someone help me…”


She has a few notable weaknesses, for one, whenever Alice is knocked out or incapacitated Mario is able to regain control over his body briefly. Holy Water can outright force Alice out of Mario’s body & Mario’s body when weakened is vulnerable to MULTIPLE spirits possessing him while he’s weakened to the point where these spirits could kill off Mario. Personality wise, Alice is a bit too killhappy… often killing any underperforming minions that she has on her side with no hesitation, which isn’t exactly beneficial in the long run. And while you could make a case for Alice being smart- when it comes down to it, she’s still suffering from her terminal illness which gave her both schizophrenia and hysteria… meaning she’s never really in a great state of mind.


Ellen

“Why? Why did it end like this? I wanted to love them. I just wanted to be loved. But nobody... would love me.”


Ellen does have a few notable weaknesses… for one, she’s not exactly great at physically fighting… most of her life she spent super aloof & studying magic. Though more importantly is her illness, now it obviously WON’T kill her- but it’ll make her life a living hell whenever she leaves the mansion; purely due to that fact, her mobility is severely limited to just her house (so really destroying the house in general would suck for her). Another problem can be that depending on the body she’s in, she’ll have more limited control over the house; which would make room for anyone with similar abilities to either cancel out or take over her house entirely.


Before the Verdict

Alice & Ellen’s Top Feats

Let’s start off with Alice, it’s pretty straightforward—the feat itself is likely legitimate. People cursed by the Music Box are explicitly shown to gain physical empowerment from it. The feat in question involves spreading her curse across a vast area, and she is visibly shown burning down the kingdom with flames that tower over mountains. Would she scale to this level of power in her everyday form? Well… I’m going to lean toward no. It’s pretty non-standard compared to her usual abilities, and it only occurs in one specific ending. She is NORMALLY bound to the mansion for 99% of endings & routes… and also needs to complete an entire ritual and sacrifice someone to achieve this, making it more accurate to say that it requires preparation—or that it simply isn’t a power she can use on demand. If she could pull off something like this instantly, she wouldn’t have needed Riba’s help in the first place. As for Ellen, it’s very much the same. It should be fine to use her power at its peak, as the Forest is a part of the domain she once upheld. However, this doesn’t apply during the events of The Witch’s House, since her magic was literally leaving her and "returning" to Viola in Ellen’s old body. This means that much of her former power is no longer accessible to her during the events of the game, much in the same way Alice no longer has access to hers without using the ritual with Riba. Both feats are generally fine, but if you were to give this power back to Ellen, you’d have to do the exact same for Alice.

Saving is Canon for Both? How Do You Bypass It?

This is actually heavily supported and is a core part of the game’s overall plot. As explained in the Abilities section, Marchionne—Mario’s ancestor—made a deal with Len to be "rebirthed" and given another chance to be with his family, while Len would be allowed to use Mario for her experiments. Len even has an entire dialogue explaining this, and Marchionne himself tells Mario that he remembers "EVERY TIME" he has died, further confirming that he’s experienced death before. Nacht’s entire Wonderland ending includes Len mentioning that Mario is trapped in a cycle, and Layla also states that he is caught in a circle and a cycle—there’s simply too much evidence to ignore. While Mario can be killed in various ways—whether by destroying his body or incapacitating or even destroying his soul—there is a consistent pattern to how this process works. If Mario isn’t outright killed but is instead held captive (as shown in several death scenes where he cannot escape), the revival process doesn’t trigger for days—until his physical body actually dies. However, if his soul is incapacitated or destroyed, the rebirth begins immediately. 

As for Ellen, her situation is a bit more obscure, but it’s just as supported as the argument for Alice. It’s made pretty clear that a witch can’t ‘normally die,’ and while the exact mechanics are largely unexplained, the novel itself hints at how it works. Whenever Ellen suffers damage, she regenerates completely—no matter what. We get a clear demonstration of the extent of this regeneration during the game’s ‘secret run,’ which you unlock by beating it without saving even once using the Black Cat. This route provides exclusive new text in Ellen’s diary (which is intentional, obviously), and the Black Cat even congratulates you for making it through the house without relying on ‘his power.’ Additionally, there are plenty of examples throughout the game where it remembers your ‘deaths’ even after you reload. Interestingly, there seems to be a rewinding property to this ability. Characters repeat the same dialogue, fail to acknowledge prior deaths, and reset to their original positions. This suggests that unless there’s absolutely no way to restore Ellen, time progresses normally—but if she’s in a fatal state, the world is ‘reloaded’ to an earlier point. This is further supported by the fact that even when Ellen is dragged into a timeless void, she simply reappears after reloading. What this implies is that every time you reload a save file, it’s canonically Ellen using this power to retry. As discussed in the immortality section, this essentially means that even if she were vaporized or if her soul faded away, she would still return good as new. After all, the only known way to truly kill a witch is to make them despair.

Is Mario The Music Box A Dream?

This is just something that came up during research and doesn’t need a deep explanation. First off, even if the game was a dream, it wouldn’t matter since it’s the only source we have to analyze Alice’s feats and abilities—so we’d use it anyway. Secondly, no, it’s just not a dream. It’s a red herring. Len later tells Mario that he broke free from the loop and that his servitude was over, implying that either he was sent back to an earlier point in time before the events occurred, or that it was retconned. Either way, it doesn’t really matter for this research.


Bonus Art

Sprite Art by Stars


Verdicts & Closing Thoughts

As always I’d like to thank all of you for reading so far. It’s a delight to have visitors when it comes to old houses; isn’t that right? There may be a bit of variation when it comes to stat-ends, but that doesn’t make this any less of a close battle; with all of their abilities, arsenal, and backup at their disposal there’s an absurd amount to talk about, so let’s find out who’d win!


Stats

This is perhaps the easiest category to discuss in the entire debate. Generally speaking, both combatants are fairly well-matched in most areas. Both can easily sever limbs, split people in half, or reduce them to nothing but mush. However, Alice’s raw strength feats are generally lower. While she can break down doors and escape massive spider webs—feats estimated to fall within the 4,583.66 Joules to 2,354.52 Kilojoules range—Ellen’s ability to pulverize walls scales to approximately 7,037.448 Kilojoules, making her roughly three times stronger than Alice in their most standard forms.

While it’s true that both characters can become stronger, Alice’s maximum potential (2.18 Megatons of TNT) does surpass Ellen’s upper range (11.82 Tons of TNT to 79.71 Tons of TNT). However, it would be extremely disingenuous to suggest either could reach their full power during the fight—especially Alice, who requires an entire ritual to achieve that level. Given these factors, Ellen takes a solid lead in Attack Potency.

Speed, however, tells a different story. Both come from RPG horror games where outrunning monsters is a key mechanic, suggesting they need to be fairly quick. Yet, ironically, neither has extensive speed feats. Still, Alice clearly holds the advantage here. While Ellen can dodge knives traveling at approximately 15.78 m/s (which is extraordinary for a normal human vessel), Alice’s vessel has been shown dodging literal arrows. Even with the most generous estimates for Ellen, arrows travel around 62.59 m/s, making Alice over four times faster. Although there’s an argument to be made using the shooting star feat from Mario for more impressive speed scaling, it’s too obscure to rely on. So either way- Alice clearly takes the edge in speed.

Arsenal & Abilities

I honestly don’t even know where to start with a debate like this—both have heaps of abilities to throw at each other. And while their powers might seem a bit different on the surface, they basically share almost every single hax the other does. Throw stats out of the window, given what comes next- they're basically irrelevant here.

Both can sense presences—whether spirits or humans—within their general area, both can see things that should normally be invisible, and both have complete control over the layouts of their respective houses. They can both teleport around, BFR (Battlefield Removal) each other, both can create illusions, use ‘tendril-like’ weapons to ensnare or slash at their opponent, throw objects around with telekinesis, and even read each other's minds. Like—the list goes on. It’s honestly incredible how well they match each other beat for beat.


While they share a staggering amount of abilities, Alice does have a slight edge in one area—she can create more minions on demand, while Ellen relies solely on the spirits she’s accumulated over the years. On the flip side, Ellen has the unique ability to seal Alice in return. But does either ability offer a huge advantage? Honestly… not really. Both of their armies already number in the thousands, so generating a few extra minions every couple of minutes isn’t exactly game-changing. Plus, Alice clearly has methods to avoid or escape sealing if it ever came to that.


So, at the end of the day, they’re left with their hordes—the spirits they’ve gathered over the years. And to be completely honest? Both of their armies absolutely hate them. Coordinating those spirits would be a challenge on either side. Sure, Alice’s minions can possess others, but Ellen has already shown the ability to erase specters from her mind, and she’s mentally strong enough to avoid getting overwhelmed by it anyway. And just the same as how they match eachother, so does their armies; both having a lot of the same hax like sealing into paintings or books, creating blood, turning invisible, moving stuff around with telekinesis, both sides carry weaponry, both had poison & fire, etc.


At this point, the deciding factor really comes down to their demons—the entities backing them up; Riba & the Black Cat. And, surprise, surprise… they match each other here too. Both demons can eat souls, erase each other from existence, control minds, and put the other to sleep—but neither side is down for long because both can come back in new bodies.


And that brings us to the hardest part of this entire debate: their immortality (WHY). While their resurrection abilities function completely differently, they both cause a heap of issues for the other to deal with—making it even tougher to figure out who comes out on top.


First off, the fact that both can read each other's minds & the Black Cat can recall time loops- meaning they'll probbbbably figure out that their opponent can regenerate/manipulate time. The problem is—they’re not going to be thinking about the actual way to bypass it.


Ellen in her head (if she was thinking about her own powers) would likely focus on the fact that witches can’t die, which is information Alice would have no idea how to utilize (plus making her despair is such an oddly specific way to win that Alice would struggle to pull this off). And while Ellen could try to read Alice’s mind for that same information, Alice never actually realizes she has that ability in any of her timelines. Mario only learns about it in one specific run, meaning both her & Mario are completely oblivious to this power during a standard encounter.


You might think the Black Cat—who retains knowledge across rewinds—could give Ellen a tactical edge. But not only did Len have that same recollection of time loops, being able to trap him in an endless loop too if he became a problem (something the demon has never resisted), but the Black Cat also just has no real powers that could directly affect Riba, Alice, or the loops. Realistically the only possible exception in this case where both sides can’t really kill eachother with their standard abilities is the question of if Len would decide to retcon Ellen out of existence.


But here’s the thing—that’s realistically never going to happen. Len enjoys the loops, doesn’t really care if Alice dies, and would only REALLY get involved if the Black Cat found a way to stop the loops—which he doesn’t really have an option for. Plus, even if Len tried temporal erasure, it probably wouldn’t work on Ellen anyway. Her time manipulation has already worked in timeless voids, a ‘lack of time’ should be equivalent if not more impressive to Len’s comparative showing of undoing time or reversing it. Generally Ellen’s immortality worked almost immediately after she’s incapacitated, so even stuff like Age Manipulation wouldn’t work in the long run.


In short—neither side has a clear-cut way to permanently eliminate the other, and their powers won’t give them a decisive edge when both are missing key information about how their opponent’s immortality functions.

After extensive research, our final discussion boiled down to one question: could either side find a reliable win condition?


We thought of a few different ideas… what if the Black Cat tries to take over Alice’s mind to incapacitate her or trap her somewhere? Could Alice possess and bind Ellen, forcing her to relive her most traumatic memories until she fell into despair and accidentally killed herself? Could she maybe just simply force Ellen to sleep using her children’s abilities?


Ironically, Alice did have these two potential win conditions:

  1. Simultaneously possessing both the Black Cat and Ellen—rendering them helpless—and forcing Ellen to relive the death of her parents on a loop until she broke down completely.

    But there’s a huge problem with this plan:

    • Alice wouldn’t know to do this as discussed earlier.

    • The only ghosts who could assist her in this plan absolutely hate her guts—and for good reason. Alice killed her own daughters, so they would more likely turn on her than cooperate.

    • Even if she pulled this off, the possession works via binding the soul in chains—inwhich case Ellen has resisted soul manipulation and has superior attack potency, meaning if it was pulled off Ellen would simply break free.

    • It would take WAY too long, Mario was in the House for months before he went fully insane from all the mental imagery, hallucinations, and flashbacks that Alice produced… which in that time Black Cat could eject Alice from that body, cut the ‘baggage’ by killing Ellen, or Ellen could just break free with her strong will more likely.


  1. Forcing Ellen to sleep using her children’s spiritual powers.

    This argument also falls apart quickly:

    • It requires the help of her daughters—who, again, hate Alice.

    • The sleep manipulation is based on ‘Spiritual Senses’—which is vaguely defined, but we interpreted it as a mix of spiritual energy, mental fortitude, and magical range.

    • Spiritual Energy: Ellen’s magic is stronger on the regular and tied to her soul (as demonstrated when a strain on her soul affected her magic), meaning she would resist this aspect.

    • Mental Fortitude: Ellen survived years of torment, resisted mental illusions, and endured constant metaphorical & literal gaslighting from her heart—so she’s tough to break mentally.

    • Magical Range: Alice controls her large House in her most standard form, but Ellen extends her magic not only over her House- but an ENTIRE surrounding forest—giving her the edge.


In short—neither possession nor sleep manipulation is a reliable win condition for Alice.


As for the Black Cat’s mind control:

  • Riba’s mental fortitude is on par with Alice (who very explicitly was able to overpower Mario’s mind by having a stronger one)—meaning both would likely resist it.

  • The Black Cat’s mind control is vague and never described as working on multiple targets.

  • Even if mind control did work, Alice and Riba could simply snap each other out of it, as seen in previous timelines.

  • Marchionne can also strengthen Mario’s mind, making him immune to external influences altogether.


This left Ellen with one last potential win condition:

  • What if she just captured Mario instead of killing him?


Ignoring the fact that Alice can teleport between dimensions (making physical imprisonment meaningless), she’s also too fast for Ellen to catch in the first place. If Mario were held still, Alice could simply exit his body or obviously just teleport out of the binds and keep fighting—Mario is barely even necessary for her survival. And realistically, Ellen wouldn’t even think to keep Mario alive—he’s just more food for her house- plus if Ellen tried to body swap to forcibly remove Alice from his body… it’s been showcased that removing her leads to the death of the host and would thus automatically lead to a ‘redo’.


But let’s hypothetically say Ellen somehow manages to capture Mario, force Alice out of his body WITHOUT killing Mario somehow, and destroys her… what happens next?


Well… nothing. Alice has too many failsafes:

  • She can split her soul and hide inside Ellen’s body before she’s destroyed or eaten by Black Cat (something she did when her daughters tried to seal her while restrained)—no one on Ellen’s side would be fast enough to prevent this.

  • She can resurrect & rebirth herself, as seen after Mario killed AND depowered her by stealing her curse.

  • She was able to exist inside her House, despite its soul-consuming properties (which would be equivalent to the Black Cat’s ability to eat souls).

  • And if she really wanted to? She never had to leave Mario’s body to begin with—she can just teleport or self kill whenever Ellen tried to force her out (something VERY in-character that she’s done countless times). 😭


Honestly, we’re just as surprised as you are—no matter how hard we tried to find a decisive win condition, both sides were just too unkillable for their own good. While both had arguments in their favor, they were too flimsy to hold up under scrutiny.


So, when it comes to Arsenal & Abilities… it’s a TIE.


Tertiary Factors

This is actually one of the most interesting categories to discuss—because, in many ways, Alice and Ellen lived nearly identical lives.


At first glance, you might assume Alice has the edge:

  • As a child, she endured hard labor,

  • She studied with a demon much earlier,

  • She was generally a better schemer when starting out.


But when you look deeper… Ellen has the exact same arguments more or less.

  • Both of their houses are bizarre, supernatural deathtraps of their own design.

  • Both spent decades studying magic under a demon who was over 200 years old at minimum.

  • Both have extensive experience with killing—even if Ellen’s was more on-screen, her house still did a lot of the work for her.

  • Both are manipulative schemers who do whatever it takes to get what they want.


So what does this mean? They’ve both encountered nearly identical challenges throughout their lives—making their overall experience level too close to call.


In the end, this category is obviously a TIE.


Though, if I had to choose, I’d actually lean more in favor of Ellen when it comes to intelligence.


For starters, Alice is mentally unstable—and not just in a general sense. Her schizophrenia and hysteria actively impair her judgment, making her far more irrational than Ellen. Plus, Alice often in her own story didn’t plan for the ‘long-term’, while Ellen consistently showed better foresight.


Ellen also had a more on-screen education, demonstrating practical knowledge throughout her story. And unlike Alice—who failed to manipulate Mario fully—Ellen actually got Viola to give up her body willingly.


When it comes to hiding their wickedness, Alice had her moments (like manipulating events to get Marchionne executed & killing Riba’s original wife), but Riba still saw through her. In contrast, Ellen successfully manipulated the Black Cat, eventually turning their relationship into something mutually beneficial—a level of control and cooperation that Alice could only dream of.


At their core, Alice was blinded by her love for Riba, while Ellen never lost sight of her goal—a key difference in how they approach everything.


So, when it comes to intelligence, Ellen should generally take the edge.


This only leaves us with one final category—Stamina.


And to be blunt, both are absolute monsters when it comes to shrugging off wounds—but let’s not kid ourselves… only one of them survived having ALL of their limbs chopped off. Like, Jesus Christ, Ellen.


Sure, Mario (while under Alice’s control) had his share of insane stamina feats—staying conscious after being smashed to bits or even impaled through the brain is no small thing. But here’s the catch: he still died in most of these cases.


Even his most impressive feat—shrugging off a fatal chest impalement—comes with a huge caveat. Mario pretty explicitly tells Alice that his body was falling apart and that he would have died if he didn’t get medical afterward…


Meanwhile, Ellen? She doesn’t have to worry about physical limitations like that. Her status as a Witch means that no matter what happens, she’ll just keep going. Alice, on the other hand, is entirely reliant on revives to stay in the fight… a concept she wasn’t even aware of… generally speaking Ellen’s Witch Physiology was better than Alice’s Ghost Physiology.


So, when it comes to Stamina, it’s no contest—Ellen takes this category handily. And thus takes Tertiaries overall!


Summary

Alice

"So foolish. You're still hoping to save your brother? Hahahahahaha! You're right! I'm nothing but a cold blooded killer! I wouldn't mind killing you too! Pests like you shouldn't be alive! All you ever do is ruin everything!” 

Advantages:

  • Stronger at her peak.

  • Could keep making more troops to fight even after her supply was exhausted.

  • Faster regardless of the ends used.

  • Even if her weapons were destroyed, she could physically turn her soul & host’s arms into weapons.

  • Could potentially put Ellen to sleep or possess her using her daughters…

  • RIBA CHOCOLATE BAR GO!


Neutral:

  • Experience was more or less even.

  • Both of their arsenals were primarily focused on killing humans rather than spirits.

  • Both combatants and their armies were pretty much completely even in terms of versatility and helpfulness.

  • Their immortalities pretty much meant neither was ever going to get the chance to win.

  • Both Len & Black Cat could recall Time Loops.

  • Both had durability negation methods.


Disadvantages:

  • Weaker when both are at their standard strengths.

  • Generally less mentally stable & intelligent.

  • Worse stamina showings.

  • …but they’d likely just be uncooperative and betray her & Ellen likely resisted it regardless.


Ellen

“I decided to befriend her, and... as a result... she became my savior. She agreed to switch bodies with me. Why? Because she's kind. She never could have betrayed me... Poor Her. Poor Viola. She saved me. She saved me from my disease. Sorry...? Viola- thank you. I'll live enough for the two of us. I'll love your dad as much as you ever did. So forgive me, won't you?"


Advantages:

  • Stronger when both are using their most standard forms.

  • More intelligent overall & more mentally put together.

  • More impressive showings of stamina.

  • Black Cat could potentially mind control Alice & Riba…

  • Ellen could potentially figure out she needs to incapacitate Mario to win…


Neutral:

  • Experience was more or less even.

  • Both of their arsenals were primarily focused on killing humans rather than spirits.

  • Both combatants and their armies were pretty much completely even in terms of versatility and helpfulness.

  • Their immortalities pretty much meant neither was ever going to get the chance to win.

  • Both Len & Black Cat could recall Time Loops.

  • Both had durability negation methods.


Disadvantages:

  • Slower regardless of the stat-ends used.

  • …though they would likely just outright ignore it due to its vagueness & have many ways to recover.

  • …but she had no real reliable ways to pull this off due to how persistent Alice is & her many failsafes.


At the end of the day, there was a lot to unpack when it came to these two witches—but to put it simply… they were just TOO DAMN HARD TO KILL. No matter what they threw at each other—soul manipulation, reality warping, sealing, or even outright destruction—both would just come back. Whether through rewinding time or regenerating from nothing, neither had a consistent, foolproof way to put the other down for good. With no clear advantage in power or a reliable method of incapacitation, a similarly helpful army, & generally a relative amount of versatility, this battle ended the only way it could…A STALEMATE!


Final Tally


Alice (0) - No one lol


Ellen (0) - No one again lol


Stalemate (3) - ishi_yuki, Stars, Dazz


Obviously there’s no next time trailer for this blog, as this is a part of the ‘mini-blogs’ that I’ve been making while everyone waits for the Tournament Winner blogs to finish-up. For anyone interested, the current ‘mini-blogs’ that I’m working on are the following:


  • Rust Vs Ark Survival (... Vs …)

  • Yi Vs Nox (Nine Sols Vs Wakfu)

  • Frogger Vs Pacman (... Vs …)

  • Bruce Wayne Vs Daisuke Kambe (Telltale Vs The Millionaire Detective Balance: Unlimited)

  • Alice Vs Ellen (Mario The Music Box Vs The Witch’s House)

  • Army Men Vs Small Soldiers Vs Mushroom Men Vs Worms [Collab with BioGator Blogs]

  • Cosmos Vs Aleph (MLP Vs Cassette Beasts)

  • Connor Vs Gesicht (Detroit Become Human Vs Pluto) 

  • Cyl-005 Vs Dextera (Picayune Dreams Vs Baroque)

  • The Knight Vs The Penitent One (Sworn Vs Blasphemous)

  • Ghostface Vs Kickass (Scream Vs …)

  • Sergey Vs Kyle (Atomic Heart Vs Dying Light)

  • Marnie Cromwell Vs Harry Potter (Halloweentown vs ...) 


The main blogs that won the tournament and are currently being worked on during the mini-blogs are:


  • Kaiba Vs Kamen Rider Genm (Yu-Gi-Oh Vs Kamen Rider)

  • Beheaded Vs Skul (Dead Cells Vs Skul: The Hero Slayer)

  • Cookie Clicker VS Battle Cats (... Vs ...)

  • Arakune VS Merkava (BlazBlue VS Under Night In-Birth)


So expect a bunch of more mini-blogs in the meantime while you wait, consider it a payment for your investment in my blogs! Hope you all enjoy your next couple of weeks or months- idk man blogs take a long time, if anyone is interested in chipping in just send me a DM, I appreciate any type of viewership or the spreading of my blogs; so thank you all in advance, love y’all!


Comments

  1. This was a fun match for 2 series I knew nothing about until now. Ghostface vs. Kick Ass sounds really fun and I look forward to seeing that.

    ReplyDelete

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